private void OnTriggerEnter2D(Collider2D collision) { if (isVisible) { if (collision.CompareTag(tagPlayer)) { Destroy(parent); HpManager.FullHp(); SoundEffect.PlayEatRice(); } } else { if (collision.CompareTag(tagBullet)) { isVisible = true; spriteRenderer.sprite = sprite; Destroy(collision.gameObject); SoundEffect.PlayItemShow(); } } }