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C# (CSharp) GameMng.AddIventory Examples
Programming Language:
C# (CSharp)
Class/Type:
GameMng
Method/Function:
AddIventory
Examples at hotexamples.com:
1
C# (CSharp) GameMng.AddIventory - 1 examples found
. These are the top rated real world C# (CSharp) examples of
GameMng.AddIventory
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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DeleteGame(5)
GetLastOpenLesson(4)
GetGame(4)
DeleteHowToFirst(4)
EnemyReadyPopupSet_Normal(3)
EndStage(3)
GetLessonBestScore(3)
GetGameTableForSend(3)
GetExamBestScore(3)
EnemyReadyPopupSet_Change(3)
GetDiamondNumber(2)
GetCategoryScore(2)
GetActivePlayer(2)
AddGame(2)
CanUseChangeStoneCount(2)
EnemyChangeStoneCountSet(1)
GetEnemyBlockNumber(1)
GetLessonNumberString(1)
AddIventory(1)
CheckAllStoneStop(1)
CheckStoneOutOfBoard(1)
CheckersMoovingFromBarLogic(1)
CheckersMoovingLogic(1)
CreateCard(1)
CheckersMoovingLogicAuto(1)
CompleteLevel(1)
GameStart(1)
GameChange_PopupChange_ToOm(1)
GameChange_PopupChange_ToAl(1)
GameChange_GetData(1)
AddHowToFirst(1)
GetMaxCorrectInRow(1)
Frequently Used Methods
DeleteGame (5)
GetLastOpenLesson (4)
GetGame (4)
DeleteHowToFirst (4)
EnemyReadyPopupSet_Normal (3)
EndStage (3)
GetLessonBestScore (3)
GetGameTableForSend (3)
GetExamBestScore (3)
EnemyReadyPopupSet_Change (3)
Frequently Used Methods
GetDiamondNumber (2)
GetCategoryScore (2)
GetActivePlayer (2)
AddGame (2)
CanUseChangeStoneCount (2)
EnemyChangeStoneCountSet (1)
GetEnemyBlockNumber (1)
GetLessonNumberString (1)
AddIventory (1)
CheckAllStoneStop (1)
CheckStoneOutOfBoard (1)
CheckersMoovingFromBarLogic (1)
CheckersMoovingLogic (1)
CreateCard (1)
CheckersMoovingLogicAuto (1)
CompleteLevel (1)
GameStart (1)
GameChange_PopupChange_ToOm (1)
GameChange_PopupChange_ToAl (1)
GameChange_GetData (1)
Frequently Used Methods
CheckStoneOutOfBoard (1)
CheckersMoovingFromBarLogic (1)
CheckersMoovingLogic (1)
CreateCard (1)
CheckersMoovingLogicAuto (1)
CompleteLevel (1)
GameStart (1)
GameChange_PopupChange_ToOm (1)
GameChange_PopupChange_ToAl (1)
GameChange_GetData (1)
AddHowToFirst (1)
GetMaxCorrectInRow (1)
Frequently Used Methods
AddHowToFirst (1)
GetMaxCorrectInRow (1)
Example #1
0
Show file
protected override void NotifyPickUp(GameMng gameMng) { gameMng.AddIventory(itemName); }