public void ChangeToAlGame() { _GameMng.GameChange_PopupChange_ToAl(); for (int i = 0; i < 15; i++) { for (int j = 0; j < 15; j++) { _Board[j, i] = 0; } } _SpareStoneCount = 5; _SpareStoneCount_Enemy = 5; _WantUseChangeStone_OmGame = false; _FirstOmGame = false; SetPointerCenter(); }