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C# (CSharp) GameManger.PlayerDie Examples
Programming Language:
C# (CSharp)
Class/Type:
GameManger
Method/Function:
PlayerDie
Examples at hotexamples.com:
1
C# (CSharp) GameManger.PlayerDie - 1 examples found
. These are the top rated real world C# (CSharp) examples of
GameManger.PlayerDie
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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GetInstance(5)
CompleteLevel(4)
GetPlayer(4)
GameOver(4)
CantMove(3)
HideAllTriangles(3)
EndGame(2)
NeedPassTurnMsg(2)
IsBothDicesLandAndRoll(2)
Instance(2)
GetRequireExpByLevel(2)
GetIndexCountOnRemovingStones(2)
SendFleet(2)
EnableChosingPlayer(1)
HealthDown(1)
PlayerDie(1)
PauseGameStatic(1)
Open(1)
NextStage(1)
ChangeTurns(1)
Lose(1)
LevelCom(1)
IsPlayerFoundOnTrapped(1)
CheckCanPutThere(1)
IsAutoPlayEnabled(1)
CompletedLevel(1)
IncreateScore(1)
Completelevel(1)
GetScore(1)
DragBird(1)
CountPossibleOptionsToDoHighestMove(1)
GetPlayerStartGame(1)
CreateUnit(1)
GetLocalPlayer(1)
GetLives(1)
BanToggleFromId(1)
DisplayGameResult(1)
GetHighDice(1)
GetCurrentListAccordingToTurn(1)
GetAllPlayers(1)
DisplayUI(1)
GameEnd(1)
GO(1)
AddToScore(1)
Frequently Used Methods
GetInstance (5)
CompleteLevel (4)
GetPlayer (4)
GameOver (4)
CantMove (3)
HideAllTriangles (3)
EndGame (2)
NeedPassTurnMsg (2)
IsBothDicesLandAndRoll (2)
Instance (2)
Frequently Used Methods
GetRequireExpByLevel (2)
GetIndexCountOnRemovingStones (2)
SendFleet (2)
EnableChosingPlayer (1)
HealthDown (1)
PlayerDie (1)
PauseGameStatic (1)
Open (1)
NextStage (1)
ChangeTurns (1)
Lose (1)
LevelCom (1)
IsPlayerFoundOnTrapped (1)
CheckCanPutThere (1)
IsAutoPlayEnabled (1)
CompletedLevel (1)
IncreateScore (1)
Completelevel (1)
GetScore (1)
DragBird (1)
Frequently Used Methods
Lose (1)
LevelCom (1)
IsPlayerFoundOnTrapped (1)
CheckCanPutThere (1)
IsAutoPlayEnabled (1)
CompletedLevel (1)
IncreateScore (1)
Completelevel (1)
GetScore (1)
DragBird (1)
CountPossibleOptionsToDoHighestMove (1)
GetPlayerStartGame (1)
CreateUnit (1)
GetLocalPlayer (1)
GetLives (1)
BanToggleFromId (1)
DisplayGameResult (1)
GetHighDice (1)
GetCurrentListAccordingToTurn (1)
GetAllPlayers (1)
DisplayUI (1)
GameEnd (1)
GO (1)
AddToScore (1)
Frequently Used Methods
CountPossibleOptionsToDoHighestMove (1)
GetPlayerStartGame (1)
CreateUnit (1)
GetLocalPlayer (1)
GetLives (1)
BanToggleFromId (1)
DisplayGameResult (1)
GetHighDice (1)
GetCurrentListAccordingToTurn (1)
GetAllPlayers (1)
DisplayUI (1)
GameEnd (1)
GO (1)
AddToScore (1)
Example #1
0
Show file
void OnTriggerEnter2D(Collider2D other) { if (other.tag == "Spike") { GameMangment.PlayerDie(); } }
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