Example #1
0
 public void UpdateListenersOnSelect()
 {
     // if one of dices or both are 0 mean finishTurn (Did all steps/ pass turn by some reason)
     if (gameManager.dices[0].diceCount != 0 && gameManager.dices[1].diceCount != 0)
     {
         gameManager.EnableChosingPlayer(gameManager.BoardGame[indexTriangle - 1]);
         gameManager.RemoveListeners();
         gameManager.addListeners();
     }
 }