public override void receiveKeyPress(Keys key)
 {
     if (Game1.options.moveUpButton.Contains(new InputButton(key)))
     {
         Game1.AdjustScreenScale(-0.01f);
     }
     else if (Game1.options.moveDownButton.Contains(new InputButton(key)))
     {
         Game1.AdjustScreenScale(0.01f);
     }
     if (key == Keys.Escape)
     {
         exitThisMenu();
     }
 }