Example #1
0
 public void FinishSelection()
 {
     if (selectedUnit != null)
     {
         selectedUnit.validAttackPoints.Clear();
     }
     selectedUnit         = null;
     selectionPreviousPos = Position;
     currentContext       = mapContext;
     actionBar.Active     = false;
     mapCursorMode        = MapCursorMode.MoveCursor;
     validMoveTiles.Clear();
     Game1.CheckForEndTurn();
 }