public override void receiveKeyPress(Keys key) { if (Game1.options.moveUpButton.Contains(new InputButton(key))) { Game1.AdjustScreenScale(-0.01f); } else if (Game1.options.moveDownButton.Contains(new InputButton(key))) { Game1.AdjustScreenScale(0.01f); } if (key == Keys.Escape) { exitThisMenu(); } }