Example #1
0
    public EvasionTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Game;

        ExtraModuleNames.AddRange(new string[] { "Evasion" });
    }
Example #2
0
    public HNetTest2Target(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Game;

        ExtraModuleNames.AddRange(new string[] { "HNetTest2" });
    }
Example #3
0
    public NiagaraMatEditorTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Editor;

        ExtraModuleNames.AddRange(new string[] { "NiagaraMat" });
    }
Example #4
0
 public OVFP426EditorTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Editor;
     DefaultBuildSettings = BuildSettingsVersion.V2;
     ExtraModuleNames.AddRange(new string[] { "OVFP426" });
 }
Example #5
0
    public UCppTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Game;

        ExtraModuleNames.AddRange(new string[] { "UCpp" });
    }
    public SampleProjectTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Game;

        ExtraModuleNames.AddRange(new string[] { "SampleProject" });
    }
Example #7
0
    public BuildingEscape_4_20Target(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Game;

        ExtraModuleNames.AddRange(new string[] { "BuildingEscape_4_20" });
    }
Example #8
0
    public WitchHunt_04EditorTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Editor;

        ExtraModuleNames.AddRange(new string[] { "WitchHunt_04" });
    }
Example #9
0
 public GripTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Game;
     DefaultBuildSettings = BuildSettingsVersion.V2;
     ExtraModuleNames.AddRange(new string[] { "Grip" });
 }
Example #10
0
    public Section03_1EditorTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Editor;

        ExtraModuleNames.AddRange(new string[] { "Section03_1" });
    }
Example #11
0
    public ArcituctureExplorerEditorTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Editor;

        ExtraModuleNames.AddRange(new string[] { "ArcituctureExplorer" });
    }
Example #12
0
    public EscapeFromRoomTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Game;

        ExtraModuleNames.AddRange(new string[] { "EscapeFromRoom" });
    }
Example #13
0
 public ProjectGenesisTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Game;
     DefaultBuildSettings = BuildSettingsVersion.V2;
     ExtraModuleNames.AddRange(new string[] { "ProjectGenesis" });
 }
Example #14
0
    public BulletHellEditorTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Editor;

        ExtraModuleNames.AddRange(new string[] { "BulletHell" });
    }
Example #15
0
    public ShaderPluginExampleEditorTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Editor;

        ExtraModuleNames.AddRange(new string[] { "ShaderPluginExample" });
    }
Example #16
0
    public learnunrealTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Game;

        ExtraModuleNames.AddRange(new string[] { "learnunreal" });
    }
Example #17
0
    public SHOT_STUDIOS_MASTEREditorTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Editor;

        ExtraModuleNames.AddRange(new string[] { "SHOT_STUDIOS_MASTER" });
    }
Example #18
0
    public GraphAStarExampleTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Game;

        ExtraModuleNames.AddRange(new string[] { "GraphAStarExample" });
    }
    public MaterialAndShadingEditorTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Editor;

        ExtraModuleNames.AddRange(new string[] { "MaterialAndShading" });
    }
Example #20
0
    public TankTutoTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Game;

        ExtraModuleNames.AddRange(new string[] { "TankTuto" });
    }
 public FIT3094_A1_CodeTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Game;
     DefaultBuildSettings = BuildSettingsVersion.V2;
     ExtraModuleNames.AddRange(new string[] { "FIT3094_A1_Code" });
 }
 public TycoonExampleTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Game;
     DefaultBuildSettings = BuildSettingsVersion.V2;
     ExtraModuleNames.AddRange(new string[] { "TycoonExample" });
 }
    public GearsOfDutyEditorTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Editor;

        ExtraModuleNames.AddRange(new string[] { "GearsOfDuty" });
    }
    public CEDV_Aero_fighterTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Game;

        ExtraModuleNames.AddRange(new string[] { "CEDV_Aero_fighter" });
    }
    public VRELAX_IoRTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Game;

        ExtraModuleNames.AddRange(new string[] { "VRELAX_IoR" });
    }
Example #26
0
    public FloridaManDiscoversGTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Game;

        ExtraModuleNames.AddRange(new string[] { "FloridaManDiscoversG" });
    }
    public BattleTank_ProjEditorTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Editor;

        ExtraModuleNames.AddRange(new string[] { "BattleTank_Proj" });
    }
 public MathAssignmentTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Game;
     DefaultBuildSettings = BuildSettingsVersion.V2;
     ExtraModuleNames.AddRange(new string[] { "MathAssignment" });
 }
Example #29
0
    public ClientTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Game;

        ExtraModuleNames.AddRange(new string[] { "Client" });
    }
    public MultiplayerSandboxEditorTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Editor;

        ExtraModuleNames.AddRange(new string[] { "MultiplayerSandbox" });
    }