public OrcMustFryTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.Add("OrcMustFry"); }
public PunchKick06Target(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.Add("PunchKick06"); }
public Prototype1v1GameEditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; ExtraModuleNames.Add("Prototype1v1Game"); }
public UnitedPlanetsTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; DefaultBuildSettings = BuildSettingsVersion.V2; ExtraModuleNames.Add("UnitedPlanets"); }
public UnrealAssignmentTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.Add("UnrealAssignment"); }
public BattleTankEditorTarget(TargetInfo Target) { Type = TargetType.Editor; ExtraModuleNames.Add("BattleTank"); }
public TP_VehicleTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.Add("TP_Vehicle"); }
public ITOSGTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.Add("ITOSG"); }
public ArrPGEditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; DefaultBuildSettings = BuildSettingsVersion.V2; ExtraModuleNames.Add("ArrPG"); }
public vr02_lag_cppTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.Add("vr02_lag_cpp"); }
public SO5_TestingGroundsEditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; ExtraModuleNames.Add("SO5_TestingGrounds"); }
public AsuraEditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; ExtraModuleNames.Add("Asura"); }
public StarTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.Add("Star"); }
public TP_ThirdPersonTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; DefaultBuildSettings = BuildSettingsVersion.Latest; ExtraModuleNames.Add("TP_ThirdPerson"); }
public TPShooter_TTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.Add("TPShooter_T"); }
public SurvivorSandboxEditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; DefaultBuildSettings = BuildSettingsVersion.V2; ExtraModuleNames.Add("SurvivorSandbox"); }
public EndlessRunnerEditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; ExtraModuleNames.Add("EndlessRunner"); }
public UE4GitTestProjectEditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; ExtraModuleNames.Add("UE4GitTestProject"); }
public EpicPartyGameTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; DefaultBuildSettings = BuildSettingsVersion.V2; ExtraModuleNames.Add("EpicPartyGame"); }
public Project01EditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; DefaultBuildSettings = BuildSettingsVersion.V2; ExtraModuleNames.Add("Project01"); }
public Lab3_Deol_EkdeepTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.Add("Lab3_Deol_Ekdeep"); }
public MRTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; DefaultBuildSettings = BuildSettingsVersion.V2; ExtraModuleNames.Add("MR"); }
public GearBotEditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; ExtraModuleNames.Add("GearBot"); }
public TargetMazeEditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; ExtraModuleNames.Add("TargetMaze"); }