Example #1
0
 public OrcMustFryTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Game;
     ExtraModuleNames.Add("OrcMustFry");
 }
Example #2
0
 public PunchKick06Target(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Game;
     ExtraModuleNames.Add("PunchKick06");
 }
 public Prototype1v1GameEditorTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Editor;
     ExtraModuleNames.Add("Prototype1v1Game");
 }
 public UnitedPlanetsTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Game;
     DefaultBuildSettings = BuildSettingsVersion.V2;
     ExtraModuleNames.Add("UnitedPlanets");
 }
Example #5
0
 public UnrealAssignmentTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Game;
     ExtraModuleNames.Add("UnrealAssignment");
 }
 public BattleTankEditorTarget(TargetInfo Target)
 {
     Type = TargetType.Editor;
     ExtraModuleNames.Add("BattleTank");
 }
Example #7
0
 public TP_VehicleTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Game;
     ExtraModuleNames.Add("TP_Vehicle");
 }
Example #8
0
 public ITOSGTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Game;
     ExtraModuleNames.Add("ITOSG");
 }
 public ArrPGEditorTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Editor;
     DefaultBuildSettings = BuildSettingsVersion.V2;
     ExtraModuleNames.Add("ArrPG");
 }
Example #10
0
    public vr02_lag_cppTarget(TargetInfo Target) : base(Target)
    {
        Type = TargetType.Game;

        ExtraModuleNames.Add("vr02_lag_cpp");
    }
Example #11
0
 public SO5_TestingGroundsEditorTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Editor;
     ExtraModuleNames.Add("SO5_TestingGrounds");
 }
Example #12
0
 public AsuraEditorTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Editor;
     ExtraModuleNames.Add("Asura");
 }
Example #13
0
 public StarTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Game;
     ExtraModuleNames.Add("Star");
 }
Example #14
0
 public TP_ThirdPersonTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Game;
     DefaultBuildSettings = BuildSettingsVersion.Latest;
     ExtraModuleNames.Add("TP_ThirdPerson");
 }
Example #15
0
 public TPShooter_TTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Game;
     ExtraModuleNames.Add("TPShooter_T");
 }
Example #16
0
 public SurvivorSandboxEditorTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Editor;
     DefaultBuildSettings = BuildSettingsVersion.V2;
     ExtraModuleNames.Add("SurvivorSandbox");
 }
 public EndlessRunnerEditorTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Editor;
     ExtraModuleNames.Add("EndlessRunner");
 }
Example #18
0
 public UE4GitTestProjectEditorTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Editor;
     ExtraModuleNames.Add("UE4GitTestProject");
 }
 public EpicPartyGameTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Game;
     DefaultBuildSettings = BuildSettingsVersion.V2;
     ExtraModuleNames.Add("EpicPartyGame");
 }
Example #20
0
 public Project01EditorTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Editor;
     DefaultBuildSettings = BuildSettingsVersion.V2;
     ExtraModuleNames.Add("Project01");
 }
 public Lab3_Deol_EkdeepTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Game;
     ExtraModuleNames.Add("Lab3_Deol_Ekdeep");
 }
Example #22
0
 public MRTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Game;
     DefaultBuildSettings = BuildSettingsVersion.V2;
     ExtraModuleNames.Add("MR");
 }
Example #23
0
 public GearBotEditorTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Editor;
     ExtraModuleNames.Add("GearBot");
 }
Example #24
0
 public TargetMazeEditorTarget(TargetInfo Target) : base(Target)
 {
     Type = TargetType.Editor;
     ExtraModuleNames.Add("TargetMaze");
 }