public EvasionTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.AddRange(new string[] { "Evasion" }); }
public HNetTest2Target(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.AddRange(new string[] { "HNetTest2" }); }
public NiagaraMatEditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; ExtraModuleNames.AddRange(new string[] { "NiagaraMat" }); }
public OVFP426EditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; DefaultBuildSettings = BuildSettingsVersion.V2; ExtraModuleNames.AddRange(new string[] { "OVFP426" }); }
public UCppTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.AddRange(new string[] { "UCpp" }); }
public SampleProjectTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.AddRange(new string[] { "SampleProject" }); }
public BuildingEscape_4_20Target(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.AddRange(new string[] { "BuildingEscape_4_20" }); }
public WitchHunt_04EditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; ExtraModuleNames.AddRange(new string[] { "WitchHunt_04" }); }
public GripTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; DefaultBuildSettings = BuildSettingsVersion.V2; ExtraModuleNames.AddRange(new string[] { "Grip" }); }
public Section03_1EditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; ExtraModuleNames.AddRange(new string[] { "Section03_1" }); }
public ArcituctureExplorerEditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; ExtraModuleNames.AddRange(new string[] { "ArcituctureExplorer" }); }
public EscapeFromRoomTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.AddRange(new string[] { "EscapeFromRoom" }); }
public ProjectGenesisTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; DefaultBuildSettings = BuildSettingsVersion.V2; ExtraModuleNames.AddRange(new string[] { "ProjectGenesis" }); }
public BulletHellEditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; ExtraModuleNames.AddRange(new string[] { "BulletHell" }); }
public ShaderPluginExampleEditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; ExtraModuleNames.AddRange(new string[] { "ShaderPluginExample" }); }
public learnunrealTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.AddRange(new string[] { "learnunreal" }); }
public SHOT_STUDIOS_MASTEREditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; ExtraModuleNames.AddRange(new string[] { "SHOT_STUDIOS_MASTER" }); }
public GraphAStarExampleTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.AddRange(new string[] { "GraphAStarExample" }); }
public MaterialAndShadingEditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; ExtraModuleNames.AddRange(new string[] { "MaterialAndShading" }); }
public TankTutoTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.AddRange(new string[] { "TankTuto" }); }
public FIT3094_A1_CodeTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; DefaultBuildSettings = BuildSettingsVersion.V2; ExtraModuleNames.AddRange(new string[] { "FIT3094_A1_Code" }); }
public TycoonExampleTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; DefaultBuildSettings = BuildSettingsVersion.V2; ExtraModuleNames.AddRange(new string[] { "TycoonExample" }); }
public GearsOfDutyEditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; ExtraModuleNames.AddRange(new string[] { "GearsOfDuty" }); }
public CEDV_Aero_fighterTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.AddRange(new string[] { "CEDV_Aero_fighter" }); }
public VRELAX_IoRTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.AddRange(new string[] { "VRELAX_IoR" }); }
public FloridaManDiscoversGTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.AddRange(new string[] { "FloridaManDiscoversG" }); }
public BattleTank_ProjEditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; ExtraModuleNames.AddRange(new string[] { "BattleTank_Proj" }); }
public MathAssignmentTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; DefaultBuildSettings = BuildSettingsVersion.V2; ExtraModuleNames.AddRange(new string[] { "MathAssignment" }); }
public ClientTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; ExtraModuleNames.AddRange(new string[] { "Client" }); }
public MultiplayerSandboxEditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; ExtraModuleNames.AddRange(new string[] { "MultiplayerSandbox" }); }