public void ReturnsRandomNumberD20() { DiceRoll dice = new DiceRoll(); int actual = dice.D20(); Assert.IsNotNull(actual); }
public void RollInitiativeForAll() { foreach (var creature in creaturesTemplates) { Monster monster = creature.GetComponent <CreatureDataLoad>().monster; Character character = creature.GetComponent <CreatureDataLoad>().character; if (monster != null) { if (monster.initiative == 0) { monster.initiative = DiceRoll.D20() + monster.monsterInitiative; } } if (character != null) { if (character.initiative == 0) { character.initiative = DiceRoll.D20() + character.characterInitiative; } } } }
public void InitiativeRoll() { inputField.text = DiceRoll.D20().ToString(); }