private void Update()
 {
     if (wave)
     {
         wave = !wave;
         dm.WaveResponse();
         padManager.gestureEffect(0.3f, 0.3f, -0.2f);
     }
     if (thrust)
     {
         thrust = !thrust;
         dm.AngerResponse();
         padManager.gestureEffect(-0.5f, 0.5f, 0.5f);
     }
     if (shake)
     {
         shake = !shake;
         dm.ShakeResponse();
         padManager.gestureEffect(0.2f, -0.2f, 0.3f);
     }
     if (spooky)
     {
         spooky = !spooky;
         dm.SpookResponse();
         padManager.gestureEffect(-0.3f, 0.1f, -0.4f);
     }
 }
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.W))
        {
            dm.WaveResponse();
        }


        if (Input.GetKeyDown(KeyCode.A))
        {
            dm.ShakeResponse();
        }

        if (Input.GetKeyDown(KeyCode.S))
        {
            dm.SpookResponse();
        }

        if (Input.GetKeyDown(KeyCode.D))
        {
            dm.AngerResponse();
        }
    }