private void Update() { if (wave) { wave = !wave; dm.WaveResponse(); padManager.gestureEffect(0.3f, 0.3f, -0.2f); } if (thrust) { thrust = !thrust; dm.AngerResponse(); padManager.gestureEffect(-0.5f, 0.5f, 0.5f); } if (shake) { shake = !shake; dm.ShakeResponse(); padManager.gestureEffect(0.2f, -0.2f, 0.3f); } if (spooky) { spooky = !spooky; dm.SpookResponse(); padManager.gestureEffect(-0.3f, 0.1f, -0.4f); } }
void Update() { if (Input.GetKeyDown(KeyCode.W)) { dm.WaveResponse(); } if (Input.GetKeyDown(KeyCode.A)) { dm.ShakeResponse(); } if (Input.GetKeyDown(KeyCode.S)) { dm.SpookResponse(); } if (Input.GetKeyDown(KeyCode.D)) { dm.AngerResponse(); } }