private void Start()
    {
        //At the beginning of the game, the tools menu has only wrench and it is selected
        toolsfound    = new string[10];
        toolsfound[0] = "Wrench";
        numToolsFound = 1;

        //Defaults for entering Fix-it world
        enemyRobot = "Common Robot";
        if (selectedTools.Count > 0)
        {
            currentWeapon = selectedTools[0].name;
        }
        else
        {
            currentWeapon = "Wrench";
        }
        isBoss = false;

        //At the start of the game the player is at 3, 0, -3
        playerlocation = new Vector3(3, 0, -3);

        //For the starting narration
        dialogueManager.BeginMessage();
    }