private void Start() { //At the beginning of the game, the tools menu has only wrench and it is selected toolsfound = new string[10]; toolsfound[0] = "Wrench"; numToolsFound = 1; //Defaults for entering Fix-it world enemyRobot = "Common Robot"; if (selectedTools.Count > 0) { currentWeapon = selectedTools[0].name; } else { currentWeapon = "Wrench"; } isBoss = false; //At the start of the game the player is at 3, 0, -3 playerlocation = new Vector3(3, 0, -3); //For the starting narration dialogueManager.BeginMessage(); }