private Texture FromDDS(DDS dds) { TextureConfig config = new TextureConfig(); config.Width = dds.MainHeader.Width; config.Height = dds.MainHeader.Height; config.Format = FormatConverter[dds.ToGenericFormat()]; config.MipCount = dds.MainHeader.MipCount; config.Name = System.IO.Path.GetFileNameWithoutExtension(dds.FileName); Console.WriteLine("SurfaceFormat " + config.Format); return(FromBitMap(dds.GetImageData(), config)); }