private INTERNAL_CALL_SetPixel ( |
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self | ||
x | int | |
y | int | |
color | ||
return | void |
public void SetPixel(int x, int y, Color color) { Texture2D.INTERNAL_CALL_SetPixel(this, x, y, ref color); }
private INTERNAL_CALL_SetPixel ( |
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self | ||
x | int | |
y | int | |
color | ||
return | void |
public void SetPixel(int x, int y, Color color) { Texture2D.INTERNAL_CALL_SetPixel(this, x, y, ref color); }