Ejemplo n.º 1
0
    void Start()
    {
        Obstacle = (GameObject)Resources.Load("Prefabs/Obstacle");

        GameController = Instantiate((GameObject) Resources.Load("Prefabs/GameController"));
        ObstacleGen = Instantiate((GameObject)Resources.Load("Prefabs/ObstacleGenerator"));
        pool = GameController.GetComponent<PoolController>();
        obstacleGenerator = ObstacleGen.GetComponent<ObstacleGenerator>();

        pool.setObstacles(Obstacle);
        obstacleGenerator.setPoolController(pool);

        pool.enabled = true;
        obstacleGenerator.enabled = true;
    }