Ejemplo n.º 1
0
 public void CreateMap()
 {
     gridY = 0;
     for (int i = -height.value / 2; i < height.value / 2; i++)
     {
         innerTiles = new List <Tile>();
         gridX      = 0;
         for (int j = -width.value / 2; j < width.value / 2; j++)
         {
             tempTile = poolController.GetPoolObje(tileObjeType.value, cameraPosition.value + new Vector3(j * tileSize.value, i * tileSize.value, 0f)).GetComponent <Tile>();
             tempTile.Set(new Index(gridX, gridY));
             gridX++;
             innerTiles.Add(tempTile);
         }
         gridY++;
         tiles.Add(innerTiles);
     }
 }