void Update()
    {
        if (Input.GetButtonDown("Fire1"))
        {
            _actionController.UseEquippedSpell();
        }

        if (Input.GetButtonDown("Change Spell"))
        {
            if (GameObject.Find("Shop Runner").GetComponent <ShopActionController>().gusterbought)
            {
                _actionController.EquipNextSpell();
            }
        }
    }