/// <summary> /// Adds the item. /// </summary> /// <param name="name">Name.</param> public void AddItem(GameItem name) { if (inventory.Count < 2) { inventory.Add(name); Debug.Log("Added " + name.GetGameItem() + " into inventory"); } itemSlot0Image = GameObject.Find("ItemImage0").GetComponent <Image> (); itemSlot1Image = GameObject.Find("ItemImage1").GetComponent <Image> (); }