void OnEnable() { detailsText.text = gameItem.GetAttributes(); if (((gameItem.GetItemType() == "Personal Weapon") || (gameItem.GetItemType() == "Ship Weapon")) && !isEquipped) { if (gameItem.GetItemType() != "Personal Weapon") { equipButton.gameObject.SetActive(true); } else { equipButton.gameObject.SetActive(false); } dropButton.gameObject.SetActive(true); } else { equipButton.gameObject.SetActive(false); dropButton.gameObject.SetActive(false); } }
void OnEnable() { detailsText.text = gameItem.GetAttributes(); }