public void HandleEntityVelocity(MinecraftClient client, IPacket packet) {
            var myPacket = (CBEntityVelocity)packet;

            if (client.MinecraftWorld != null) {
                int eIndex = client.MinecraftWorld.GetEntityById(myPacket.EntityID);

                if (eIndex != -1) {
                    client.MinecraftWorld.Entities[eIndex].Velocity_X = myPacket.VelocityX;
                    client.MinecraftWorld.Entities[eIndex].Velocity_Y = myPacket.VelocityY;
                    client.MinecraftWorld.Entities[eIndex].Velocity_Z = myPacket.VelocityZ;
                }
            }

            client.RaiseEntityVelocityChanged(myPacket.EntityID, myPacket.VelocityX, myPacket.VelocityY, myPacket.VelocityZ);
        }