Beispiel #1
0
        public void Dispense()
        {
            Console.WriteLine("you are winner ,you get two gumballs");

            gumballMachine.ReleaseBall();
            if (gumballMachine.count == 0)
            {
                gumballMachine.SetState(gumballMachine.soldOutState);
            }
            else
            {
                gumballMachine.ReleaseBall();
                Console.WriteLine("out of gumballs");
                gumballMachine.SetState(gumballMachine.soldOutState);
                if (gumballMachine.count > 0)
                {
                    gumballMachine.SetState(gumballMachine.noQuarterState);
                }
                else
                {
                    Console.WriteLine("out of gumballs");
                    gumballMachine.SetState(gumballMachine.soldOutState);
                }
            }
        }
Beispiel #2
0
        public void Dispense()
        {
            gumballMachine.ReleaseBall();

            if (gumballMachine.GetCount() > 0)
            {
                gumballMachine.SetState(gumballMachine.GetNoQuarterState());
            }
            else
            {
                Console.WriteLine("Oops, out of gumballs!");
                gumballMachine.SetState(gumballMachine.GetSoldOutState());
            }
        }
Beispiel #3
0
 public void Dispense()
 {
     gumballMachine.ReleaseBall();
     if (gumballMachine.count > 0)
     {
         gumballMachine.SetState(gumballMachine.noQuarterState);
     }
     else
     {
         Console.WriteLine("out of gumballs");
         gumballMachine.SetState(gumballMachine.soldOutState);
     }
     Console.WriteLine("no gumball dispensed");
 }
Beispiel #4
0
 public void InsertQuarter()
 {
     Console.WriteLine("you insert a quarter");
     gumballMachine.SetState(gumballMachine.hasQuarterState);
 }
Beispiel #5
0
 public void EjectQuarter()
 {
     Console.WriteLine("Quarter returned");
     gumballMachine.SetState(gumballMachine.GetNoQuarterState());
 }
 public void InsertQuarter()
 {
     Console.WriteLine("You inserted a quarter");
     gumballMachine.SetState(gumballMachine.GetHasQuarterState());
 }
Beispiel #7
0
 public void EjectQuarter()
 {
     Console.WriteLine("quarter return");
     gumballMachine.SetState(gumballMachine.noQuarterState);
 }