Beispiel #1
0
        public void Dispense()
        {
            gumballMachine.ReleaseBall();

            if (gumballMachine.GetCount() > 0)
            {
                gumballMachine.SetState(gumballMachine.GetNoQuarterState());
            }
            else
            {
                Console.WriteLine("Oops, out of gumballs!");
                gumballMachine.SetState(gumballMachine.GetSoldOutState());
            }
        }
Beispiel #2
0
 public void EjectQuarter()
 {
     Console.WriteLine("Quarter returned");
     gumballMachine.SetState(gumballMachine.GetNoQuarterState());
 }