public Player(string name, bool own = false, Color color = default(Color), int x = 0, int y = 0) { Name = name; if (color == default(Color)) { Color = Game.GetRandomColor(); } else { Color = color; } //ID = NextID; //NextID++; Own = own; //Position = new Point(0, 0); if (x != 0 && y != 0) { Position = new Point(x, y); } else { Position = new Point(Game.GameSize.X / 2, 1); } Score = 0; Lives = 3; }