Beispiel #1
0
 protected override void UnitCollision(Unit unit)
 {
     // Do not kill with shield effect
     if (!this.HasEffectType(EffectTypes.Shield))
         unit.KillUnit(this);
 }
Beispiel #2
0
 protected override void UnitCollision(Unit unit)
 {
     unit.KillUnit(this);
 }