Beispiel #1
0
 // Update is called once per frame
 void Update()
 {
     if (_gazeAware.HasGazeFocus)
     {
         weaponsController.Select(gameObject);
         wasSelected = true;
     }
     else
     {
         if (wasSelected)
         {
             //weaponsController.ReleseSelected();
             wasSelected = false;
         }
     }
 }