// Use this for initialization void Start() { _gazeAware = GetComponent <GazeAware>(); weaponsController = GameObject.Find("Base").GetComponent <TurretController>(); // if (TobiiAPI.IsConnected){ // weaponsController.autoSelector = true; // weaponsController.Select(gameObject); // }else{ // weaponsController.autoSelector = false; // } weaponsController.ImIn(gameObject); }