Beispiel #1
0
    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();

        TerrainGenerator terrainGen = (TerrainGenerator)target;

        if (GUILayout.Button("Generate Terrain"))
        {
            terrainGen.GenerateTerrain();
        }

        if (GUILayout.Button("Decorate Terrain"))
        {
            terrainGen.DecorateTerrain();
        }

        if (GUILayout.Button("Clear Terrain"))
        {
            terrainGen.ClearTerrain();
        }
    }