Beispiel #1
0
    void resume()
    {
        pauseMenuUI.SetActive(false);
        gameIsPaused   = false;
        Time.timeScale = 1f;

        if (GameVariables.musicOn)
        {
            referenceScript.UnPauseMusic();
        }
        // referenceObject = GameObject.FindWithTag("ObjectOne");
        // referenceScript = referenceObject.GetComponent<Gun>();
        // referenceScript.SetActive(false);
    }
Beispiel #2
0
    void resumeIt()
    {
        if (lostVRFocus)
        {
            waitTime = 5f;

            lostVRFocus = false;

            if (GameVariables.musicOn)
            {
                referenceScript.UnPauseMusic();
            }

            if (PauseMenu.gameIsPaused == false)
            {
                Time.timeScale = 1f;
            }
        }
    }