Beispiel #1
0
    private void RechargeBow()
    {
        if (arrowChargeLevel > 0)
        {
            isCharged       = true;
            rechargeInvoked = false;

            GameObject tmp = Instantiate(rechargePrefab, transform.position, transform.rotation);
            tmp.transform.parent = transform;

            refPlayerAudio.PlayArrowRecharge();
        }
    }