Beispiel #1
0
        private void GetSurroundingBlocksFromStaticGrids(MySlimBlock block, MyCubeSize cubeSizeEnum, HashSet <MySlimBlock> outBlocks)
        {
            outBlocks.Clear();
            BoundingBoxD aabbForNeighbors = new BoundingBoxD((Vector3D)(block.Min * block.CubeGrid.GridSize), (Vector3D)(block.Max * block.CubeGrid.GridSize));
            BoundingBoxD box = new BoundingBoxD((Vector3D)((block.Min * block.CubeGrid.GridSize) - (block.CubeGrid.GridSize / 2f)), (block.Max * block.CubeGrid.GridSize) + (block.CubeGrid.GridSize / 2f));

            if (block.FatBlock != null)
            {
                Matrix matrix;
                box = block.FatBlock.Model.BoundingBox;
                block.FatBlock.Orientation.GetMatrix(out matrix);
                box = box.TransformFast(matrix);
                box.Translate(box.Center);
            }
            box.Inflate((double)0.125);
            BoundingBoxD boundingBox = box.TransformFast(block.CubeGrid.WorldMatrix);
            List <VRage.Game.Entity.MyEntity> foundElements = new List <VRage.Game.Entity.MyEntity>();

            Sandbox.Game.Entities.MyEntities.GetElementsInBox(ref boundingBox, foundElements);
            for (int i = 0; i < foundElements.Count; i++)
            {
                MyCubeGrid objA = foundElements[i] as MyCubeGrid;
                if (((objA != null) && (objA.IsStatic && (!ReferenceEquals(objA, block.CubeGrid) && (objA.EnableSmallToLargeConnections && objA.SmallToLargeConnectionsInitialized)))) && (objA.GridSizeEnum == cubeSizeEnum))
                {
                    m_tmpSlimBlocksList.Clear();
                    objA.GetBlocksIntersectingOBB(box, block.CubeGrid.WorldMatrix, m_tmpSlimBlocksList);
                    CheckNeighborBlocks(block, aabbForNeighbors, objA, m_tmpSlimBlocksList);
                    foreach (MySlimBlock block2 in m_tmpSlimBlocksList)
                    {
                        if (block2.FatBlock == null)
                        {
                            outBlocks.Add(block2);
                            continue;
                        }
                        if (!(block2.FatBlock is MyFracturedBlock) && !block2.FatBlock.Components.Has <MyFractureComponentBase>())
                        {
                            if (block2.FatBlock is MyCompoundCubeBlock)
                            {
                                foreach (MySlimBlock block3 in (block2.FatBlock as MyCompoundCubeBlock).GetBlocks())
                                {
                                    if (!block3.FatBlock.Components.Has <MyFractureComponentBase>())
                                    {
                                        outBlocks.Add(block3);
                                    }
                                }
                                continue;
                            }
                            outBlocks.Add(block2);
                        }
                    }
                    m_tmpSlimBlocksList.Clear();
                }
            }
            foundElements.Clear();
        }