Beispiel #1
0
 // Update is called once per frame
 void Update()
 {
     if (isCanDownEnergy == false && downBarManagerUI.canDownEnergy(towerScriptTowerPrefab.energy))
     {
         /*if (isCanDownEnergy == false)
          * {
          *
          * }*/
         // color white
         // enabled script
         towerIcon.GetComponent <SpriteRenderer>().color = Color.white;
         itemUITowerIcon.enabled = true;
         isCanDownEnergy         = true;
     }
     else if (isCanDownEnergy == true && downBarManagerUI.canDownEnergy(towerScriptTowerPrefab.energy) == false)
     {
         //color red
         // disabled script
         towerIcon.GetComponent <SpriteRenderer>().color = Color.red;
         itemUITowerIcon.enabled = false;
         isCanDownEnergy         = false;
     }
 }