Beispiel #1
0
 public void Start()
 {
     state = MainMenuState.Main;
     controller.EnableCustomGestures(Gesture.GestureType.TYPESCREENTAP, true);
     controller.EnableCustomGestures(Gesture.GestureType.TYPEKEYTAP, true);
     UpdateButtons();
 }
Beispiel #2
0
 // Use this for initialization
 void Start()
 {
     state       = GameState.Game;
     potionColor = LevelManager.GameColors.Neutral;
     controller.EnableCustomGestures(Gesture.GestureType.TYPESCREENTAP, true);
     controller.EnableCustomGestures(Gesture.GestureType.TYPEKEYTAP, true);
     controller.EnableCustomGestures(Gesture.GestureType.TYPESWIPE, true);
     UpdateButtons();
 }