public override void Render(GBitmap screen) { if (Level != null) { Level.Render(screen); } RenderGameGui(screen); GFont.Write(screen, "" + GameComponent.Gs.IntStatsShots, 1, 10, 30); if (Paused) { PausePopUp.Render(screen); } if (TeamNotSelected) { TeamSelectPopUp.Render(screen); } if (ShowStatistics) { StatsPopUp.Render(screen); } }