Beispiel #1
0
 void OnDestroy()
 {
     PoolRulesBase.onFireBall -= OnFireBall;
     PoolRulesBase.onNewTurn  -= OnStartRound;
     m_Instance = null;
     GameStatistics.Serialize();
     HOAudioManager.StopLoopClip();
 }
Beispiel #2
0
 void OnDestroy()
 {
     m_Instance = null;
     GameStatistics.Serialize();
     HOAudioManager.StopLoopClip();
 }