public override void Render(GBitmap screen)
        {
            if (Level != null)
            {
                Level.Render(screen);
            }

            RenderGameGui(screen);
            GFont.Write(screen, "" + GameComponent.Gs.IntStatsShots, 1, 10, 30);

            if (Paused)
            {
                PausePopUp.Render(screen);
            }
            if (TeamNotSelected)
            {
                TeamSelectPopUp.Render(screen);
            }
            if (ShowStatistics)
            {
                StatsPopUp.Render(screen);
            }
        }