Beispiel #1
0
    static int WWWReconnect(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 4);
        BaseSceneLua  obj  = (BaseSceneLua)LuaScriptMgr.GetUnityObjectSelf(L, 1, "BaseSceneLua");
        string        arg0 = LuaScriptMgr.GetLuaString(L, 2);
        string        arg1 = LuaScriptMgr.GetLuaString(L, 3);
        WaitCoroutine arg2 = (WaitCoroutine)LuaScriptMgr.GetNetObject(L, 4, typeof(WaitCoroutine));
        IEnumerator   o    = obj.WWWReconnect(arg0, arg1, arg2);

        LuaScriptMgr.Push(L, o);
        return(1);
    }