Beispiel #1
0
    static int Awake(IntPtr L)
    {
        LuaScriptMgr.CheckArgsCount(L, 1);
        BaseSceneLua obj = (BaseSceneLua)LuaScriptMgr.GetUnityObjectSelf(L, 1, "BaseSceneLua");

        obj.Awake();
        return(0);
    }