Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        audioplay.PlayGameOver();
        AudioScript.status = false;
        var scaleFactor = ScaleFactor.GetScaleFactor();
        //home
        var menuButton = UIButton.create(buttonsManager, "home_normal.png", "home_active.png", 0, 0);

        menuButton.highlightedTouchOffsets = new UIEdgeOffsets(30);
        menuButton.onTouchUpInside        += sender => Application.LoadLevel("AGAIN");
        menuButton.onTouchUpInside        += sender => AudioScript.status = false;
        menuButton.touchDownSound          = audioplay.getSoundClip();
        menuButton.setSize(menuButton.width / scaleFactor * 0.8f, menuButton.height / scaleFactor * 0.8f);
        menuButton.positionFromCenter(0.26f, -0.10f);

        //retry
        var retryButton = UIButton.create(buttonsManager, "retry_normal.png", "retry.png", 0, 0);

        retryButton.highlightedTouchOffsets = new UIEdgeOffsets(30);
        retryButton.onTouchUpInside        += sender => Application.LoadLevel("Level1");
        retryButton.onTouchUpInside        += sender => AudioScript.status = true;
        retryButton.touchDownSound          = audioplay.getSoundClip();
        retryButton.setSize(retryButton.width / scaleFactor + 27, retryButton.height / scaleFactor + 18);

        menuButton.positionFromCenter(0.26f, -0.13f);
        retryButton.parentUIObject = menuButton;
        retryButton.positionFromCenter(0f, 2f);
    }