private void SpeakToButton_Click(object sender, RoutedEventArgs e) { if (LocationNpcsDataGrid.SelectedItem != null) { _gameSessionViewModel.OnPlayerTalkTo(); } }
private void SpeakToButton_Click(object sender, RoutedEventArgs e) { if (count == 2) { count--; _gameSessionViewModel.AddNPCs(); } else { if (LocationNpcsDataGrid.SelectedItem != null) { _gameSessionViewModel.OnPlayerTalkTo(); count++; } } }