private void AttackButton_Click(object sender, RoutedEventArgs e) { if (LocationNpcsDataGrid.SelectedItem != null) { _gameSessionViewModel.OnPlayerAttack(); } }
private void AttackButton_Click(object sender, RoutedEventArgs e) { if (LocationNpcsDataGrid.SelectedItem != null) { if (_gameSessionViewModel.CurrentLocationName == "Empty Space") { _gameSessionViewModel.AddNPCs(); } else { _gameSessionViewModel.OnPlayerAttack(); } } }