private void MoveSouthButton_Click(object sender, RoutedEventArgs e) { EastLocation.Visibility = Visibility.Visible; WestLocation.Visibility = Visibility.Visible; MoveEastButton.IsEnabled = true; MoveWestButton.IsEnabled = true; if (SouthLocation.Text == "Location Not Accessible") { MessageBox.Text = "Selected Location is Not Accessible"; } else { _gameSessionViewModel.MoveSouth(); CurrentLocationName.Text = _gameSessionViewModel.CurrentLocationName; MessageBox.Text = _gameSessionViewModel.CurrentLocation.Message; } }
private void SouthTravelButton_Click(object sender, RoutedEventArgs e) { _gameSessionViewModel.MoveSouth(); }
private void MoveSouthButton_Click(object sender, RoutedEventArgs e) { _gameSessionViewModel.MoveSouth(); CurrentLocationName.Text = _gameSessionViewModel.CurrentLocationName; }