private void MoveSouthButton_Click(object sender, RoutedEventArgs e)
 {
     EastLocation.Visibility  = Visibility.Visible;
     WestLocation.Visibility  = Visibility.Visible;
     MoveEastButton.IsEnabled = true;
     MoveWestButton.IsEnabled = true;
     if (SouthLocation.Text == "Location Not Accessible")
     {
         MessageBox.Text = "Selected Location is Not Accessible";
     }
     else
     {
         _gameSessionViewModel.MoveSouth();
         CurrentLocationName.Text = _gameSessionViewModel.CurrentLocationName;
         MessageBox.Text          = _gameSessionViewModel.CurrentLocation.Message;
     }
 }
 private void SouthTravelButton_Click(object sender, RoutedEventArgs e)
 {
     _gameSessionViewModel.MoveSouth();
 }
 private void MoveSouthButton_Click(object sender, RoutedEventArgs e)
 {
     _gameSessionViewModel.MoveSouth();
     CurrentLocationName.Text = _gameSessionViewModel.CurrentLocationName;
 }