//public static void InitRigidReconstructionParam() //{ // this function is not called in current version, keep this API on, we can allow user to adjust some default setting // ViveSR_Framework.SetParameterInt(ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION, (int)ReconstructionParam.CONFIG_DATA_SOURCE, (int)ViveSR_RigidReconstructionConfig.ReconstructionDataSource); // ViveSR_Framework.SetParameterInt(ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION, (int)ReconstructionParam.CONFIG_DATASET_FRAME_NUM, (int)ViveSR_RigidReconstructionConfig.NumDatasetFrame); // ViveSR_Framework.SetParameterString(ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION, (int)ReconstructionParam.CONFIG_DATASET_PATH, ViveSR_RigidReconstructionConfig.DatasetPath); // ViveSR_Framework.SetParameterBool(ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION, (int)ReconstructionParam.CONFIG_EXPORT_COLLIDER, ViveSR_RigidReconstructionConfig.ExportCollider); // ViveSR_Framework.SetParameterBool(ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION, (int)ReconstructionParam.CONFIG_EXPORT_TEXTURE, true); // ViveSR_Framework.SetParameterInt(ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION, (int)ReconstructionParam.CONFIG_QUALITY, (int)ViveSR_RigidReconstructionConfig.Quality); //} public static int GetRigidReconstructionIntParameter(int type) { int ret = -1; if (ViveSR_Framework.GetParameterInt(ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION, type, ref ret) != (int)Error.WORK) { Debug.Log("[ViveSR] [RigidReconstruction] GetRigidReconstructionIntParameter Failed"); } return(ret); }
public static bool GetQualityScale(out int value) { int result = ViveSR_Framework.GetParameterInt(ViveSR_Framework.MODULE_ID_DEPTH, (int)DepthParam.COLLIDER_QUALITY, ref QualityScale); if (result == (int)Error.WORK) { value = QualityScale; return(true); } else { value = -1; return(false); } }
private static void GetParameters() { ViveSR_GetCameraParams(ref CameraParameters); DistortedCx_L = CameraParameters.Cx_L; DistortedCy_L = CameraParameters.Cy_L; DistortedCx_R = CameraParameters.Cx_R; DistortedCy_R = CameraParameters.Cy_R; FocalLength_L = CameraParameters.FocalLength_L; FocalLength_R = CameraParameters.FocalLength_R; ViveSR_Framework.GetParameterInt(ViveSR_Framework.MODULE_ID_SEETHROUGH, (int)SeeThroughParam.OUTPUT_DISTORTED_WIDTH, ref DistortedImageWidth); ViveSR_Framework.GetParameterInt(ViveSR_Framework.MODULE_ID_SEETHROUGH, (int)SeeThroughParam.OUTPUT_DISTORTED_HEIGHT, ref DistortedImageHeight); ViveSR_Framework.GetParameterInt(ViveSR_Framework.MODULE_ID_SEETHROUGH, (int)SeeThroughParam.OUTPUT_DISTORTED_CHANNEL, ref DistortedImageChannel); ViveSR_Framework.GetParameterInt(ViveSR_Framework.MODULE_ID_SEETHROUGH, (int)SeeThroughParam.OUTPUT_UNDISTORTED_WIDTH, ref UndistortedImageWidth); ViveSR_Framework.GetParameterInt(ViveSR_Framework.MODULE_ID_SEETHROUGH, (int)SeeThroughParam.OUTPUT_UNDISTORTED_HEIGHT, ref UndistortedImageHeight); ViveSR_Framework.GetParameterInt(ViveSR_Framework.MODULE_ID_SEETHROUGH, (int)SeeThroughParam.OUTPUT_UNDISTORTED_CHANNEL, ref UndistortedImageChannel); ViveSR_Framework.GetParameterInt(ViveSR_Framework.MODULE_ID_DEPTH, (int)DepthParam.OUTPUT_WIDTH, ref DepthImageWidth); ViveSR_Framework.GetParameterInt(ViveSR_Framework.MODULE_ID_DEPTH, (int)DepthParam.OUTPUT_HEIGHT, ref DepthImageHeight); ViveSR_Framework.GetParameterInt(ViveSR_Framework.MODULE_ID_DEPTH, (int)DepthParam.OUTPUT_CHAANEL_1, ref DepthImageChannel); ViveSR_Framework.GetParameterDouble(ViveSR_Framework.MODULE_ID_DEPTH, (int)DepthParam.BASELINE, ref Baseline); int undistortionMapSize = 0; ViveSR_Framework.GetParameterInt(ViveSR_Framework.MODULE_ID_SEETHROUGH, (int)SeeThroughParam.UNDISTORTION_MAP_SIZE, ref undistortionMapSize); UndistortionMap_L = new float[undistortionMapSize / sizeof(float)]; UndistortionMap_R = new float[undistortionMapSize / sizeof(float)]; ViveSR_Framework.GetParameterFloatArray(ViveSR_Framework.MODULE_ID_SEETHROUGH, (int)SeeThroughParam.UNDISTORTION_MAP_L, ref UndistortionMap_L); ViveSR_Framework.GetParameterFloatArray(ViveSR_Framework.MODULE_ID_SEETHROUGH, (int)SeeThroughParam.UNDISTORTION_MAP_R, ref UndistortionMap_R); float[] rawUndistortedCxCyArray = new float[8]; ViveSR_Framework.GetParameterFloatArray(ViveSR_Framework.MODULE_ID_SEETHROUGH, (int)SeeThroughParam.UNDISTORTION_CENTER, ref rawUndistortedCxCyArray); double[] undistortedCxCyArray = new double[4]; Buffer.BlockCopy(rawUndistortedCxCyArray, 0, undistortedCxCyArray, 0, rawUndistortedCxCyArray.Length * sizeof(float)); UndistortedCx_L = undistortedCxCyArray[0]; UndistortedCy_L = undistortedCxCyArray[1]; UndistortedCx_R = undistortedCxCyArray[2]; UndistortedCy_R = undistortedCxCyArray[3]; ViveSR_Framework.GetParameterFloatArray(ViveSR_Framework.MODULE_ID_SEETHROUGH, (int)SeeThroughParam.OFFSET_HEAD_TO_CAMERA, ref OffsetHeadToCamera); }