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C# (CSharp) UnityEngine ParticleSystem.INTERNAL_CALL_Emit示例
编程语言:
C# (CSharp)
命名空间/包名称:
UnityEngine
类/类型:
ParticleSystem
方法/功能:
INTERNAL_CALL_Emit
hotexamples.com的示例:
1
C# (CSharp) UnityEngine ParticleSystem.INTERNAL_CALL_Emit - 已找到1个示例
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UnityEngine.ParticleSystem.INTERNAL_CALL_Emit
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
Stop(15)
SetParticles(14)
Clear(13)
Emit(13)
Play(13)
Pause(13)
GetParticles(12)
IsAlive(11)
Simulate(10)
GetCollisionEvents(5)
GetCustomParticleData(5)
SetCustomParticleData(5)
GetParticleSystems(3)
TriggerSubEmitter(3)
GetComponent(3)
GetComponentsInChildren(3)
GetSafeCollisionEventSize(2)
GetSafeTriggerParticlesSize(2)
ClearJob(2)
GetTriggerParticles(2)
SetTriggerParticles(2)
GetDirectParticleSystemChildrenRecursive(2)
GetParticleMeshIndex(1)
GetParticleCurrentColor(1)
SetTrails(1)
SetPlaybackState(1)
GetComponentsInParent(1)
GetInstanceID(1)
GetLocalToWorldMatrix(1)
Internal_Play(1)
Internal_Stop(1)
Internal_Simulate(1)
GetParticleCurrentSize3D(1)
Internal_Pause(1)
Internal_IsAlive(1)
Internal_Clear(1)
INTERNAL_CALL_Emit(1)
GetType(1)
GetPlaybackState(1)
GetParticleCurrentSize(1)
GetTrails(1)
常用方法
Stop (15)
SetParticles (14)
Clear (13)
Emit (13)
Play (13)
Pause (13)
GetParticles (12)
IsAlive (11)
Simulate (10)
GetCollisionEvents (5)
常用方法
GetCustomParticleData (5)
SetCustomParticleData (5)
GetParticleSystems (3)
TriggerSubEmitter (3)
GetComponent (3)
GetComponentsInChildren (3)
GetSafeCollisionEventSize (2)
GetSafeTriggerParticlesSize (2)
ClearJob (2)
GetTriggerParticles (2)
SetTriggerParticles (2)
GetDirectParticleSystemChildrenRecursive (2)
GetParticleMeshIndex (1)
GetParticleCurrentColor (1)
SetTrails (1)
SetPlaybackState (1)
GetComponentsInParent (1)
GetInstanceID (1)
GetLocalToWorldMatrix (1)
Internal_Play (1)
常用方法
SetTriggerParticles (2)
GetDirectParticleSystemChildrenRecursive (2)
GetParticleMeshIndex (1)
GetParticleCurrentColor (1)
SetTrails (1)
SetPlaybackState (1)
GetComponentsInParent (1)
GetInstanceID (1)
GetLocalToWorldMatrix (1)
Internal_Play (1)
Internal_Stop (1)
Internal_Simulate (1)
GetParticleCurrentSize3D (1)
Internal_Pause (1)
Internal_IsAlive (1)
Internal_Clear (1)
INTERNAL_CALL_Emit (1)
GetType (1)
GetPlaybackState (1)
GetParticleCurrentSize (1)
GetTrails (1)
常用方法
Internal_Stop (1)
Internal_Simulate (1)
GetParticleCurrentSize3D (1)
Internal_Pause (1)
Internal_IsAlive (1)
Internal_Clear (1)
INTERNAL_CALL_Emit (1)
GetType (1)
GetPlaybackState (1)
GetParticleCurrentSize (1)
GetTrails (1)
INTERNAL_CALL_Emit()
private
method
private
INTERNAL_CALL_Emit
(
ParticleSystem
self
,
int
count
) :
void
self
ParticleSystem
count
int
return
void
ParticleSystem Class Documentation
示例#1
0
显示文件
public void Emit(int count) { ParticleSystem.INTERNAL_CALL_Emit(this, count); }
x