private static void AudioPreview(InAudioNode node, AudioSource source, InAudioData audioData) { if (source != null && !source.isPlaying) { source.clip = null; source.outputAudioMixerGroup = null; } if (GUILayout.Button("Preview", GUILayout.Width(60))) { //AudioSource source = InAudioInstanceFinder.Instance.GetComponent<AudioSource>(); var root = TreeWalker.FindParentBeforeFolder(node); if (source != null) { source.SetLoudness(RuntimeHelper.CalcVolume(root, node)); source.pitch = RuntimeHelper.CalcPitch(root, node); source.clip = audioData._clip; source.outputAudioMixerGroup = node.GetMixerGroup(); source.Play(); } else Debug.LogError( "InAudio: Could not find preview audio source in the InAudio Manager.\nTry to restore the manager from the prefab"); } if (GUILayout.Button("Raw", GUILayout.Width(45))) { //AudioSource source = InAudioInstanceFinder.Instance.GetComponent<AudioSource>(); if (source != null) { source.clip = audioData._clip; source.volume = 1.0f; source.outputAudioMixerGroup = null; source.pitch = 1.0f; source.Play(); } else Debug.LogError( "InAudio: Could not find preview audio source in the InAudio Manager.\nTry to restore the manager from the prefab"); } if (GUILayout.Button("Stop", GUILayout.Width(45))) { //AudioSource source = InAudioInstanceFinder.Instance.GetComponent<AudioSource>(); if (source != null) { source.Stop(); source.clip = null; source.outputAudioMixerGroup = null; } else Debug.LogError( "InAudio: Could not find preview audio source in the InAudio Manager.\nTry to restore the manager from the prefab"); } }