示例#1
0
 private static void Internal_SceneUnloaded(Scene scene)
 {
     if (SceneManager.sceneUnloaded != null)
     {
         SceneManager.sceneUnloaded(scene);
     }
 }
示例#2
0
        private static void Internal_SceneUnloaded(Scene scene)
        {
            bool flag = SceneManager.sceneUnloaded != null;

            if (flag)
            {
                SceneManager.sceneUnloaded(scene);
            }
        }