/// <summary> /// <para>Move a GameObject from its current scene to a new scene. /// It is required that the GameObject is at the root of its current scene.</para> /// </summary> /// <param name="go">GameObject to move.</param> /// <param name="scene">Scene to move into.</param> public static void MoveGameObjectToScene(GameObject go, Scene scene) { SceneManager.INTERNAL_CALL_MoveGameObjectToScene(go, ref scene); }