public static bool TryGetColor(bool allowHDR, out Color color) { bool validColor = false; if (ColorUtility.TryParseHtmlString(EditorGUIUtility.systemCopyBuffer, out color)) { validColor = true; } else if (EditorGUIUtility.HasPasteboardColor()) { color = EditorGUIUtility.GetPasteboardColor(); validColor = true; } if (validColor) { // Ensure HDR colors are normalized for LDR color fields if (!allowHDR && color.maxColorComponent > 1f) { color = color.RGBMultiplied(1f / color.maxColorComponent); } return(true); } return(false); }
public static bool TryGetColor(bool allowHDR, out Color color) { bool flag = false; if (ColorUtility.TryParseHtmlString(EditorGUIUtility.systemCopyBuffer, out color)) { flag = true; } else if (EditorGUIUtility.HasPasteboardColor()) { color = EditorGUIUtility.GetPasteboardColor(); flag = true; } bool result; if (flag) { if (!allowHDR && color.maxColorComponent > 1f) { color = color.RGBMultiplied(1f / color.maxColorComponent); } result = true; } else { result = false; } return(result); }